How so? I went from Android to iPhone and one of the biggest reasons I kept it was the lack of consumer-hostile intrusive bullshit that seems to be everywhere on Google and Samsung products.
Again, what are you basing that on? Many websites, games, etc. that had traditionally only been accessible on a desktop/laptop were already primarily using ads for monetization at that point (I should know, I was using a lot of them). Blaming Apple for simply making the first handheld devices capable of running similar software makes absolutely zero sense.
adware was definitely not the norm before smartphones. I’m not talking about websites, I’m talking about applications. when were games using ads for monetization?
Google TV: homescreen ads for a decade+ and even pushed onto Nvidia shield owners who originally may have bought the devices because Nvidia made a premium customized version without ads until they got tired of that and put ads in.
Apple has problems but ads aren’t a big one.
Neither big company is your friend. They both exploit workers and are both bad.
It’s just Google tends to be better at cutting edge bad like enabling genocide with their products and stuffing ads down the throats of people while Apple tries to maintain a crunchier appearance and vibe and is fine reaping 30% App Store fees on all transactions and making side loading very hard.
Apple rips you off on low storage and high costs to upgrade compared to Google/Samsung it’s definitely true.
This is why iPhone is better, bros :)
you know the iphone basically started this whole shit, right?
IPhone doesn’t have this “feature”
i meant using making adware the default form of software.
How so? I went from Android to iPhone and one of the biggest reasons I kept it was the lack of consumer-hostile intrusive bullshit that seems to be everywhere on Google and Samsung products.
by making the iphone. ads were not the primary source of revenue for applications before that.
Again, what are you basing that on? Many websites, games, etc. that had traditionally only been accessible on a desktop/laptop were already primarily using ads for monetization at that point (I should know, I was using a lot of them). Blaming Apple for simply making the first handheld devices capable of running similar software makes absolutely zero sense.
adware was definitely not the norm before smartphones. I’m not talking about websites, I’m talking about applications. when were games using ads for monetization?
“I blame RCA for television ads. If they hadn’t made the first mass-market television set, we wouldn’t have TV ads interrupting my morning cartoons!”
that’s how you sound rn
Hahahahhahahha no, iPhone isn’t better.
Apple waits for android to cop the shit, then they do the same. Won’t be long untill they’re pushing the same thing to you iPhone people.
Apple TV: No ads. Been around for over a decade.
Google TV: homescreen ads for a decade+ and even pushed onto Nvidia shield owners who originally may have bought the devices because Nvidia made a premium customized version without ads until they got tired of that and put ads in.
Apple has problems but ads aren’t a big one.
Neither big company is your friend. They both exploit workers and are both bad.
It’s just Google tends to be better at cutting edge bad like enabling genocide with their products and stuffing ads down the throats of people while Apple tries to maintain a crunchier appearance and vibe and is fine reaping 30% App Store fees on all transactions and making side loading very hard.
Apple rips you off on low storage and high costs to upgrade compared to Google/Samsung it’s definitely true.
You left out Apple’s strongest point: and afterwards claiming they invented it.