• FiniteBanjo@feddit.online
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    5 days ago

    I think a lot of them will in fact volunteer that information, and there is definitely a definitive way to detect AI: ask the developers to show their work. Images have layers, 3D assets can be demonstrated. Code is only slightly more ambiguous. On top of all of that, there is an obvious quality difference.

    • artyom@piefed.social
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      5 days ago

      I think a lot of them will in fact volunteer that information

      LOOOOOLOLOL

      ask the developers to show their work

      Nothing about that is definitive. And Valve isn’t going to review it anyway.

      • FiniteBanjo@feddit.online
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        5 days ago

        Sloppers think it’s the future, most of them have no idea how hated they are. Their shitbots tell them “AI assisted tools allow you to do more, better, faster” and not “yeah boss everyone will hate everything we make”.

        How is asking them to prove they did or can do work that they didn’t and couldn’t do not definitive proof?

      • Sanctus@anarchist.nexus
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        5 days ago

        Nobody is doing schoolwork to sell a game. What an asinine take. Valve also isnt going to pay people to go through all that code.

          • Sanctus@anarchist.nexus
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            5 days ago

            I was agreeing with you. Nobody is going to pay anybody to pour through every one of the 10k or so games that get released everyday. Its a costly practice for little reward from their point of view

    • Zarobi@aussie.zone
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      4 days ago

      I remember a thread on here a month ago or something where the developers just asked the A.I. to generate some convincing looking work to show. Like layers and stuff as you say. It was truly shameless

      • FiniteBanjo@feddit.online
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        4 days ago

        Was that the Agent Pond game with the cybercows? Not convincing at all, and also not a work file like psd, xcf, or clip, but yeah they tried.