Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 2 years agoFinal Fantasy 14 heading to Xboxwww.eurogamer.netexternal-linkmessage-square7fedilinkarrow-up128arrow-down10
arrow-up128arrow-down1external-linkFinal Fantasy 14 heading to Xboxwww.eurogamer.netChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 2 years agomessage-square7fedilink
minus-squareliminis@beehaw.orglinkfedilinkarrow-up1·2 years agoBeyond a certain point, you have to take a risk and say screw balance; otherwise you just make everything the same, and render jobs little more than cosmetic differences.
Beyond a certain point, you have to take a risk and say screw balance; otherwise you just make everything the same, and render jobs little more than cosmetic differences.