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Cake day: October 30th, 2025

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  • I play JRPGs a lot, but the best one to do this right is Etrian Odyssey, mostly because you can make combat (inputting + animations) really fast, and make even normal enemies interesting challenges. People don’t complain about having to wait for your foe in chess, and that’s because it doesn’t take you 5 seconds to move a pawn, and the foe is usually a fair challenge. (Arguably, video games can be even better at this than chess, because the AI doesn’t need time to think. Instead of smarts, it usually has the stat advantage)

    SMT(including Persona) generally does this fine, and Fire Emblem can either look decent with animations off, or speedy enough even with them (most of the time is spent thinking than waiting, either way - the goal). Those are my top 3 series.

    On the opposite end, mainline Pokemon might be the worst turn-based combat I ever played, even if the mechanics are solid. I don’t want to wait 3 seconds just for “crit + effectiveness + fainted” to display, even more so if most of trainers and random fights aren’t challenting.


  • Only now did I realise the potential of targeted AI-generated ads. I’d never buy whatever they’re selling ofc, but imagine seeing an ad with a character from some obscure 2000’s game barely anyone else played on your feed.

    I’m assuming that it’d have to be added on Youtube’s side though, and the ads here are just someone making thousands of individual ads for the mainstream stuff.