• 8 Posts
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Joined 2 years ago
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Cake day: June 18th, 2023

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  • It’s about the restrictions they put in place on those who have bought their products. They make it extremely hard to leave their ecosystem, overcharge for services, and prevent interoperability with other products.

    They’re only just now allowing RCS to try getting out ahead of these lawsuits. But they still don’t allow side-loading (forcing developers to use their store so they can charge 30% on all sales), don’t allow third-party app stores, and don’t allow third-party browser engines (forcing everyone to reskin Safari).

    Plus, in the US, Apple has 55% market share as just one company. The next highest is Samsung at 25%.

    So yeah, they can play monopolistic games.












  • Seething over someone wanting to enjoy a game they bought is unreasonable. Some people get pissed at the suggestion it should have an easier mode.

    Accessibility takes nothing away from the way those players want to play Souls games. Simple, small adjustments to enemy health, damage, invincibility frames, and speed could go a very long way to making the game worth the money people paid for it.

    It’s especially frustrating that Elden Ring was constantly pitched as the most accessible souls game, but it’s still not nearly as accessible as fans and reviewers made it out to be.