• 4 Posts
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Joined 2 years ago
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Cake day: June 25th, 2023

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  • Yes, because back when I was learning almost 20 years ago I was able to google terms and read stuff for myself and it was also requirement for posting on forums, yet I was still getting a lot of help from the community. Times has changed it seems, so did the culture. Should I always assume ignorance and lack of interest? And now before I saw your comment I responded more comprehensively anyway, because why not, I’m not mad or anything. Should I take more time to write the response the first time around? Uh maybe idk


  • Desktop environments or window managers that support Wayland (one of the two displaying systems for Linux, newer one with aim to replace the obsolete one) and already implemented color management protocol in their compositors (programs that compose the image that is being displayed).

    In essence, everything that has recent version of Plasma 6 or current version of Hyperland is able to do HDR. Soon there will be new version of GNOME that does that too.

    Sooo… not Linux Mint, not Debian stable, not Ubuntu LTS.





  • Hi there, having two dualsense and one ps4 controller, using them for ages on Linux and they mostly run great, but your issues doesn’t sound completely new either.

    It’s very important on how you installed Steam and whether it’s native package or Flatpak. For Flatpak you might need special udev rules to allow the controller inside sandbox, usually can be installed using steam-devices package.

    As others said, enable Playstation Controller support in Steam’s controller settings page.

    Check if Steam overlay is functioning. In-game, press Shift+Tab and you should see the overlay and then you should be able to get to controller settings. Try out both with Steam Input enabled and disabled - by default I guess it depends on the game, but mostly enabling it will make it work for games that have issues picking up ds natively.

    Test your controllers using something like jstest-gtk. Perhaps there is something else connected that acts as player 1 controller.











  • Now that you can get latest software from Flathub, there’s really nothing wrong with Debian “stable” except for more recent hardware support that requires newer kernel at the very least (recent userspace drivers will also come from Flatpak if the software like Steam is also a Flatpak). That is, if the stable repo has all you need and there’s no reason to supplement it with external packages.

    There are however perfectly valid reasons for going with rolling to get recent improvements, which I for one care about. For example, now that PipeWire is pretty mature, Debian 13 will ship good version and it will serve well for the next 2-3 years, but some 2 years ago it was really important to get the latest and greatest to have good experience - and even early it was better than PulseAudio would ever be, just still improving rapidly, not ready for full freeze. Other example - KDE Plasma improved significantly from version 6.0 onwards introducing long awaited functionality like fractional scaling, HDR, but also improved stability and general polish. It will only be introduced in Debian 13, one full year after it was introduced.

    Lastly, there’s nothing wrong with rolling and it isn’t really “unstable”. Using Arch full time for the last 12 years, I only had like 2-3 situations when update actually broke something and it wasn’t my misconfiguration or a skill issue. Even then it could easily be avoided by using linux-lts kernel. In fact my Debian/Ubuntu installs were much less stable as there was always something missing that I needed (in era before Flatpaks or AppImages especially) relying on 3rd party apt repos, causing breakages and conflicts. I would usually upgrade Debian to testing or unstable anyway, so rolling, but one that’s actually open for breakage.