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Joined 8 months ago
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Cake day: March 10th, 2026

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  • echo@lemmy.todayto> Greentext@lemmy.ml•0/10 game
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    8 hours ago

    I wish this would happen far, far more often than it does. I would make games far more interesting to replay. It would also apply some level nominal amount of meaning to acquire ‘item’ instead of it just being a factor of ‘x’ amount of time of grinding.






  • If poisonous mushrooms are poisonous because it is advantageous for the survival of the specific species, are non poisonous mushroom relatively speaking weaker, less well equipped for the furthering of their species?

    It depends on many factors/variables. For instance, if they spread by being eaten and then shit out in a different area then being poisonous could work against them. If they don’t have something that preys on them by eating them, then producing poison can make them do work that would be better spent in some other fashion.

    I suppose that the ability to survive and further a species is multifaceted and that being poisonous or the lack thereof is just one of many parameters?

    Correct