But then he’s valued more and gets tax breaks if he allows others to make him more money by producing value for him. Then he’s a job creator for having ownership of the means of production.
But then he’s valued more and gets tax breaks if he allows others to make him more money by producing value for him. Then he’s a job creator for having ownership of the means of production.
And then you look at their business and a portion of their work is simply trying to make sure the hired workers don’t ever stop working. The main reason being is because they want every last drop of productivity from their workers. The worker is not a person, they are an asset. Even if there’s nothing left to do their job is to then hastily grab the broom or something.
I’ve been loving this game. The spells are so cool sounding and looking. The characters all look amazing. When comparing it to DOS 2 I’d say that it’s really made the roleplaying aspects shine. Divinity feels like the combat plus the puzzles start to overload everything into the second act.
Bg3 gets stronger in its second act in a lot of ways. Partially because your power levels scale up in satisfying ways and partially because the stakes get higher and the world more dangerous and bleak.
Many characters that appeared earlier really shine in the second act too.