• ByteJunk@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      ·
      4 days ago

      So many games work on Proton/Wine these days, it’s not really surprising anymore.

      Nowadays you have a huge chunk of games being built on massively popular engines like Unity and Unreal, making it much easier to support/optimise for.

      Another big point is that you’re not developing exclusively against DirectX. Vulkan is very popular, and both APIs are frequently supported by game engines. This introduces some “good habits”, in that it forces the devs to think about compatibility from the get go, instead of trying to come up with shady tricks to get one or two extra fps that only work in specific conditions and crash the game otherwise.

        • paraphrand@lemmy.world
          link
          fedilink
          English
          arrow-up
          10
          arrow-down
          4
          ·
          4 days ago

          Yes, I’m referencing PCMR. And I think it’s a fucked up term, and gamers shouldn’t be proud of it.

          • SaharaMaleikuhm@feddit.org
            link
            fedilink
            English
            arrow-up
            11
            arrow-down
            2
            ·
            4 days ago

            Well, wasn’t it originally meant to make fun of them? Gamers ofc being dumb as bricks did not get it and adopted the term.

            • kitnaht@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              arrow-down
              1
              ·
              edit-2
              4 days ago

              imho, who the fuck cares? How did we even get on this topic in the first damn place? Nobody mentioned it until the guy bitching mentioned it.

              Constantly obsessing over the way things are worded is a game for crybullies who perpetually play victim so they can feel righteous about themselves. PCMR all the way.